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Jan 30, 2015. This documentation explains how to setup a build environment for FileZilla 3 and how to compile it under macOS using Xcode.These directions have been tested under macOS 10.14 on an Intel Mac. Resulting binaries are for macOS 10.11 or later.

This documentation explains how to setup a build environment for FileZilla 3 and how to compile it under macOS using Xcode. These directions have been tested under macOS 10.14 on an Intel Mac. Resulting binaries are for macOS 10.11 or later.

Xcode[edit]

You need to download and install the latest version of Xcode from https://developer.apple.com/xcode/download/

Build environment[edit]

Open a Terminal and type the following:

If you ever close the terminal and reopen it, repeat the above steps before you continue.

pkg-config[edit]

libidn[edit]

GMP[edit]

Nettle[edit]

GnuTLS[edit]

Download

Compile SQLite[edit]

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gettext[edit]

Compile wxWidgets[edit]

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Compile libfilezilla[edit]

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Compile FileZilla[edit]

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Retrieved from 'https://wiki.filezilla-project.org/wiki/index.php?title=Compiling_FileZilla_3_under_macOS&oldid=51125'